Files
notifier/internal/service/service.go
T
igodwin eda033ff9b
CI / Lint (push) Successful in 2m29s
Build and Publish Container / build-and-publish (push) Successful in 2m58s
CI / Vulnerability scan (push) Successful in 44s
CI / Test (push) Successful in 1m45s
fix: clear golangci-lint backlog and make lint job blocking
Addresses errcheck, gosec, revive, staticcheck, and unused findings
across the codebase (unchecked error returns, unsafe file inclusion
warnings on operator/test-controlled paths, missing package comments,
unused parameters, deprecated API usage). Also fixes two suppression
comments that were silently no-ops due to wrong syntax (#nosec needs
a leading '#', nolint reasons need '//' not '--').

With the backlog clear, drop continue-on-error from the CI lint job
per the plan left in b4b4806.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-18 10:32:51 -07:00

844 lines
26 KiB
Go

// Package service implements the core notification service: queueing,
// worker-pool delivery with retry/backoff, in-memory notification tracking,
// retention cleanup, and multi-tenant access control on top of the
// domain and auth packages.
package service
import (
"context"
"fmt"
"sync"
"time"
"github.com/igodwin/notifier/internal/auth"
"github.com/igodwin/notifier/internal/config"
"github.com/igodwin/notifier/internal/domain"
"github.com/igodwin/notifier/internal/logging"
)
// AccountResolver is an interface for resolving default accounts
type AccountResolver interface {
GetDefaultAccount(notifierType domain.NotificationType) string
}
const (
// defaultRetryBaseDelay is the base delay used for exponential retry
// backoff: delay = defaultRetryBaseDelay * 2^(RetryCount-1).
defaultRetryBaseDelay = time.Second
// maxRetryBackoffDelay caps the exponential backoff delay so a
// persistently failing notification doesn't wait arbitrarily long between
// attempts.
maxRetryBackoffDelay = 30 * time.Second
// adminRole grants access to all tenants' notifications regardless of
// ClientID.
adminRole = "admin"
)
// NotificationService implements the domain.NotificationService interface
type NotificationService struct {
factory domain.NotifierFactory
queue domain.Queue
accountResolver AccountResolver
authz *auth.NotifierAuthz
notifications map[string]*domain.Notification
mu sync.RWMutex
workerCount int
stopChan chan struct{}
runCancel context.CancelFunc
wg sync.WaitGroup
logger *logging.Logger
retentionConfig config.NotificationRetentionConfig
cleanupStopChan chan struct{}
ttlDuration time.Duration
checkFrequencyDuration time.Duration
retryBackoff string
retryBaseDelay time.Duration
}
// NewNotificationService creates a new notification service
func NewNotificationService(factory domain.NotifierFactory, queue domain.Queue, workerCount int, accountResolver AccountResolver, authz *auth.NotifierAuthz, logger *logging.Logger) *NotificationService {
if workerCount <= 0 {
workerCount = 10
}
return &NotificationService{
factory: factory,
queue: queue,
accountResolver: accountResolver,
authz: authz,
notifications: make(map[string]*domain.Notification),
workerCount: workerCount,
stopChan: make(chan struct{}),
logger: logger,
cleanupStopChan: make(chan struct{}),
retryBaseDelay: defaultRetryBaseDelay,
}
}
// WithRetryBackoff sets the retry backoff strategy used when requeueing a
// notification after a retryable send failure. Recognized values are
// "exponential" (delay = 1s * 2^(RetryCount-1), capped at 30s) and "none"
// (requeue immediately). An empty string is treated as "exponential", matching
// the documented default for queue.retry_backoff.
func (s *NotificationService) WithRetryBackoff(mode string) {
s.retryBackoff = mode
}
// WithRetentionConfig sets the notification retention configuration
func (s *NotificationService) WithRetentionConfig(cfg config.NotificationRetentionConfig) error {
s.retentionConfig = cfg
// Parse TTL duration
ttl, err := time.ParseDuration(cfg.TTL)
if err != nil {
return fmt.Errorf("invalid TTL duration: %w", err)
}
s.ttlDuration = ttl
// Parse check frequency duration
checkFreq, err := time.ParseDuration(cfg.CheckFrequency)
if err != nil {
return fmt.Errorf("invalid check frequency duration: %w", err)
}
s.checkFrequencyDuration = checkFreq
return nil
}
// Start starts the worker pool and cleanup goroutine
func (s *NotificationService) Start(ctx context.Context) error {
// Derive a service-lifetime context so Stop() can interrupt workers
// blocked in Dequeue instead of waiting out their poll timeout.
runCtx, cancel := context.WithCancel(ctx)
s.runCancel = cancel
for i := 0; i < s.workerCount; i++ {
s.wg.Add(1)
go s.worker(runCtx, i)
}
// Start cleanup goroutine if retention is enabled
if s.retentionConfig.Enabled && s.checkFrequencyDuration > 0 {
s.wg.Add(1)
go s.cleanupLoop(runCtx)
}
return nil
}
// Stop stops the service gracefully
func (s *NotificationService) Stop() error {
close(s.stopChan)
close(s.cleanupStopChan)
if s.runCancel != nil {
s.runCancel()
}
s.wg.Wait()
return s.queue.Close()
}
// cleanupLoop runs at regular intervals to clean up old or excessive notifications
func (s *NotificationService) cleanupLoop(ctx context.Context) {
defer s.wg.Done()
ticker := time.NewTicker(s.checkFrequencyDuration)
defer ticker.Stop()
for {
select {
case <-s.cleanupStopChan:
s.logger.Debugf("Cleanup loop stopped")
return
case <-ctx.Done():
s.logger.Debugf("Cleanup loop context cancelled")
return
case <-ticker.C:
s.performCleanup()
}
}
}
// performCleanup removes expired notifications and enforces maximum size limit
func (s *NotificationService) performCleanup() {
s.mu.Lock()
defer s.mu.Unlock()
now := time.Now()
expiredBefore := now.Add(-s.ttlDuration)
// Track which notifications to delete
var toDelete []string
// First pass: identify expired notifications
for id, notification := range s.notifications {
if notification.CreatedAt.Before(expiredBefore) {
toDelete = append(toDelete, id)
}
}
// Delete expired notifications
for _, id := range toDelete {
delete(s.notifications, id)
}
expiredCount := len(toDelete)
// Second pass: enforce max size limit by removing oldest notifications
if s.retentionConfig.MaxSize > 0 && len(s.notifications) > s.retentionConfig.MaxSize {
excessCount := len(s.notifications) - s.retentionConfig.MaxSize
// Sort remaining notifications by creation time (oldest first)
remaining := make([]*domain.Notification, 0, len(s.notifications))
for _, notification := range s.notifications {
remaining = append(remaining, notification)
}
// Simple bubble sort to find oldest notifications (more efficient alternatives available)
for i := 0; i < len(remaining)-1; i++ {
for j := 0; j < len(remaining)-i-1; j++ {
if remaining[j].CreatedAt.After(remaining[j+1].CreatedAt) {
remaining[j], remaining[j+1] = remaining[j+1], remaining[j]
}
}
}
// Delete the oldest excessCount notifications
for i := 0; i < excessCount && i < len(remaining); i++ {
delete(s.notifications, remaining[i].ID)
}
}
currentSize := len(s.notifications)
// Log cleanup statistics
if expiredCount > 0 || currentSize > s.retentionConfig.MaxSize {
s.logger.Infof("Cleanup completed - expired=%d, current_size=%d, max_size=%d",
expiredCount, currentSize, s.retentionConfig.MaxSize)
}
}
// worker processes notifications from the queue
func (s *NotificationService) worker(ctx context.Context, _ int) {
defer s.wg.Done()
for {
select {
case <-s.stopChan:
return
case <-ctx.Done():
return
default:
// Try to dequeue with timeout
workerCtx, cancel := context.WithTimeout(ctx, 5*time.Second)
msg, err := s.queue.Dequeue(workerCtx)
cancel()
if err != nil {
if err == context.DeadlineExceeded {
continue
}
time.Sleep(100 * time.Millisecond)
continue
}
if msg == nil {
time.Sleep(100 * time.Millisecond)
continue
}
// Process the notification
s.processNotification(ctx, msg)
}
}
}
// processNotification sends a notification and handles the result
func (s *NotificationService) processNotification(ctx context.Context, msg *domain.QueueMessage) {
// Work on our own clone of the queued notification. msg.Notification is
// owned by the queue (which mutates its Status for its own bookkeeping);
// cloning here means our mutations below never race with the queue's or
// with clones already handed out by GetNotification/ListNotifications.
notification := msg.Notification.Clone()
// Derive retry progress from msg.Attempt (incremented by the queue on
// every dequeue): the queue's copy never sees the counter on our clone,
// so the message itself is the source of truth across requeues.
notification.RetryCount = msg.Attempt - 1
if notification.RetryCount < 0 {
notification.RetryCount = 0
}
s.logger.Debugf("Processing notification - id=%s, type=%s, recipients=%d",
notification.ID, notification.Type, len(notification.Recipients))
// Resolve account if not specified
account := notification.Account
if account == "" && s.accountResolver != nil {
account = s.accountResolver.GetDefaultAccount(notification.Type)
}
// Get the appropriate notifier
notifier, err := s.factory.Create(notification.Type, account)
if err != nil {
s.logger.Errorf("Failed to create notifier - id=%s, type=%s, account=%s, error=%v",
notification.ID, notification.Type, account, err)
notification.Status = domain.StatusFailed
notification.LastError = fmt.Sprintf("failed to create notifier: %v", err)
if nackErr := s.queue.Nack(ctx, msg.ID, false); nackErr != nil {
s.logger.Warnf("failed to nack message id=%s: %v", msg.ID, nackErr)
}
s.updateNotification(notification)
return
}
// Send the notification
result, err := notifier.Send(ctx, notification)
if err != nil || result == nil || !result.Success {
notification.RetryCount++
if result != nil {
notification.LastError = result.Error
}
if err != nil {
notification.LastError = err.Error()
}
// Check if we should retry
if notification.RetryCount < notification.MaxRetries {
notification.Status = domain.StatusRetrying
s.logger.Warnf("Notification send failed, will retry - id=%s, type=%s, account=%s, attempt=%d/%d, error=%s",
notification.ID, notification.Type, account, notification.RetryCount, notification.MaxRetries, notification.LastError)
// Hand the retry goroutine its own clone: the worker still
// publishes this notification via updateNotification below, and
// a shutdown-time abandonRetry must not write to the same object.
s.scheduleRetry(ctx, msg, notification.Clone())
} else {
notification.Status = domain.StatusFailed
s.logger.Errorf("Notification send failed permanently - id=%s, type=%s, account=%s, recipients=%v, attempts=%d, error=%s",
notification.ID, notification.Type, account, notification.Recipients, notification.RetryCount, notification.LastError)
if nackErr := s.queue.Nack(ctx, msg.ID, false); nackErr != nil { // Don't requeue
s.logger.Warnf("failed to nack message id=%s: %v", msg.ID, nackErr)
}
}
} else {
notification.Status = domain.StatusSent
now := time.Now()
notification.SentAt = &now
if ackErr := s.queue.Ack(ctx, msg.ID); ackErr != nil {
s.logger.Warnf("failed to ack message id=%s: %v", msg.ID, ackErr)
}
s.logger.Infof("Notification sent successfully - id=%s, type=%s, account=%s, recipients=%v",
notification.ID, notification.Type, account, notification.Recipients)
}
s.updateNotification(notification)
}
// scheduleRetry requeues a failed notification, optionally delaying the
// requeue according to the configured backoff strategy. When a delay applies,
// the wait happens on a goroutine tracked by the service WaitGroup so Stop()
// blocks until it finishes - guaranteeing the queue is never closed while a
// requeue for it is still pending.
func (s *NotificationService) scheduleRetry(ctx context.Context, msg *domain.QueueMessage, notification *domain.Notification) {
delay := s.retryDelay(notification.RetryCount)
if delay <= 0 {
if err := s.queue.Nack(ctx, msg.ID, true); err != nil { // Requeue immediately
s.logger.Warnf("failed to nack message id=%s: %v", msg.ID, err)
}
return
}
s.wg.Add(1)
go func() {
defer s.wg.Done()
timer := time.NewTimer(delay)
defer timer.Stop()
select {
case <-timer.C:
if err := s.queue.Nack(ctx, msg.ID, true); err != nil { // Requeue after backoff
s.logger.Warnf("failed to nack message id=%s: %v", msg.ID, err)
}
case <-ctx.Done():
s.abandonRetry(msg, notification)
case <-s.stopChan:
s.abandonRetry(msg, notification)
}
}()
}
// abandonRetry marks a notification as permanently failed without requeueing
// it. It is used when the service shuts down while a backoff delay for a
// retry is still pending, so the notification isn't left stuck in "retrying"
// forever and no goroutine lingers past shutdown.
func (s *NotificationService) abandonRetry(msg *domain.QueueMessage, notification *domain.Notification) {
if err := s.queue.Nack(context.Background(), msg.ID, false); err != nil { // Don't requeue
s.logger.Warnf("failed to nack message id=%s: %v", msg.ID, err)
}
notification.Status = domain.StatusFailed
s.updateNotification(notification)
}
// retryDelay computes how long to wait before requeueing a notification that
// failed on attempt retryCount, per the configured backoff strategy. "none"
// means requeue immediately (delay of 0); anything else - including the
// empty string, the documented default - uses exponential backoff: base 1s *
// 2^(retryCount-1), capped at maxRetryBackoffDelay.
func (s *NotificationService) retryDelay(retryCount int) time.Duration {
if s.retryBackoff == "none" {
return 0
}
base := s.retryBaseDelay
if base <= 0 {
base = defaultRetryBaseDelay
}
if retryCount < 1 {
retryCount = 1
}
shift := retryCount - 1
if shift > 20 { // guard against overflow for pathological retry counts
shift = 20
}
delay := base * time.Duration(int64(1)<<uint(shift))
if delay <= 0 || delay > maxRetryBackoffDelay {
delay = maxRetryBackoffDelay
}
return delay
}
// Send queues a notification for delivery
func (s *NotificationService) Send(ctx context.Context, notification *domain.Notification) (*domain.NotificationResult, error) {
// Enforce RBAC authorization if configured
if err := s.checkAuthorization(ctx, notification); err != nil {
return &domain.NotificationResult{
NotificationID: notification.ID,
Success: false,
Error: err.Error(),
SentAt: time.Now(),
}, err
}
// Stamp tenant ownership from the auth context, if present. Absent auth
// context (auth disabled) leaves ClientID empty, preserving current
// behavior.
if authCtx, ok := auth.GetAuthContext(ctx); ok && authCtx != nil {
notification.ClientID = authCtx.ClientID
}
// Mark queued and store BEFORE enqueueing: a worker can pick the message
// up immediately, and a post-enqueue status write here would overwrite
// the worker's Sent/Failed transition.
notification.Status = domain.StatusQueued
s.storeNotification(notification)
// Enqueue a clone: the queue mutates Status on its copy for its own
// bookkeeping and workers clone again on dequeue, so no notification
// object is ever shared between the queue, the store, and callers.
if err := s.queue.Enqueue(ctx, notification.Clone()); err != nil {
notification.Status = domain.StatusFailed
notification.LastError = fmt.Sprintf("failed to enqueue: %v", err)
s.updateNotification(notification)
return &domain.NotificationResult{
NotificationID: notification.ID,
Success: false,
Error: notification.LastError,
SentAt: time.Now(),
}, err
}
return &domain.NotificationResult{
NotificationID: notification.ID,
Success: true,
Message: "notification queued successfully",
SentAt: time.Now(),
}, nil
}
// SendBatch queues multiple notifications for delivery
func (s *NotificationService) SendBatch(ctx context.Context, notifications []*domain.Notification) ([]*domain.NotificationResult, error) {
results := make([]*domain.NotificationResult, 0, len(notifications))
// Enforce RBAC authorization for each notification
for _, notification := range notifications {
if err := s.checkAuthorization(ctx, notification); err != nil {
return nil, fmt.Errorf("authorization denied for notification type=%s account=%s: %w", notification.Type, notification.Account, err)
}
}
// Stamp tenant ownership from the auth context, if present.
if authCtx, ok := auth.GetAuthContext(ctx); ok && authCtx != nil {
for _, notification := range notifications {
notification.ClientID = authCtx.ClientID
}
}
// Mark queued and store BEFORE enqueueing (see Send), then hand the
// queue clones so it never shares notification objects with the store
// or callers.
queued := make([]*domain.Notification, 0, len(notifications))
for _, notification := range notifications {
notification.Status = domain.StatusQueued
s.storeNotification(notification)
queued = append(queued, notification.Clone())
}
if err := s.queue.EnqueueBatch(ctx, queued); err != nil {
return nil, fmt.Errorf("failed to enqueue batch: %w", err)
}
// Create results
for _, notification := range notifications {
results = append(results, &domain.NotificationResult{
NotificationID: notification.ID,
Success: true,
Message: "notification queued successfully",
SentAt: time.Now(),
})
}
return results, nil
}
// GetNotification retrieves a notification by ID. If an auth context is
// present and the caller lacks the admin role, a notification belonging to a
// different tenant is reported as not found rather than leaking its
// existence.
func (s *NotificationService) GetNotification(ctx context.Context, id string) (*domain.Notification, error) {
s.mu.RLock()
notification, exists := s.notifications[id]
s.mu.RUnlock()
if !exists || !s.tenantCanAccess(ctx, notification) {
return nil, fmt.Errorf("%w: %s", domain.ErrNotificationNotFound, id)
}
return notification.Clone(), nil
}
// ListNotifications retrieves notifications matching the filter, scoped to
// the caller's tenant unless they have the admin role or no auth context is
// present.
func (s *NotificationService) ListNotifications(ctx context.Context, filter *domain.NotificationFilter) ([]*domain.Notification, error) {
s.mu.RLock()
defer s.mu.RUnlock()
// Simple in-memory filtering
var results []*domain.Notification
for _, notification := range s.notifications {
if !s.tenantCanAccess(ctx, notification) {
continue
}
if s.matchesFilter(notification, filter) {
results = append(results, notification.Clone())
}
}
// Apply limit and offset
if filter.Offset > 0 && filter.Offset < len(results) {
results = results[filter.Offset:]
}
if filter.Limit > 0 && filter.Limit < len(results) {
results = results[:filter.Limit]
}
return results, nil
}
// CancelNotification cancels a pending notification. A notification belonging
// to a different tenant is reported as not found, matching GetNotification.
func (s *NotificationService) CancelNotification(ctx context.Context, id string) error {
s.mu.Lock()
defer s.mu.Unlock()
notification, exists := s.notifications[id]
if !exists || !s.tenantCanAccess(ctx, notification) {
return fmt.Errorf("%w: %s", domain.ErrNotificationNotFound, id)
}
if notification.Status == domain.StatusSent {
return domain.ErrNotificationAlreadySent
}
updated := notification.Clone()
updated.Status = domain.StatusFailed
updated.LastError = "cancelled by user"
s.notifications[id] = updated
return nil
}
// RetryNotification retries a failed notification. Cross-tenant access is
// rejected the same way as GetNotification (via the same not-found error),
// since RetryNotification is built on top of it.
func (s *NotificationService) RetryNotification(ctx context.Context, id string) (*domain.NotificationResult, error) {
notification, err := s.GetNotification(ctx, id)
if err != nil {
return nil, err
}
if notification.Status == domain.StatusSent {
return &domain.NotificationResult{
NotificationID: id,
Success: false,
Error: "notification already sent",
SentAt: time.Now(),
}, domain.ErrNotificationAlreadySent
}
// Reset retry count and status
notification.RetryCount = 0
notification.Status = domain.StatusPending
// Re-enqueue
return s.Send(ctx, notification)
}
// GetStats returns notification statistics, scoped to the caller's tenant
// unless they have the admin role or no auth context is present.
func (s *NotificationService) GetStats(ctx context.Context) (*domain.NotificationStats, error) {
s.mu.RLock()
defer s.mu.RUnlock()
stats := &domain.NotificationStats{
ByType: make(map[string]int64),
ByStatus: make(map[string]int64),
}
for _, notification := range s.notifications {
if !s.tenantCanAccess(ctx, notification) {
continue
}
switch notification.Status {
case domain.StatusSent:
stats.TotalSent++
case domain.StatusFailed:
stats.TotalFailed++
case domain.StatusPending:
stats.TotalPending++
case domain.StatusQueued:
stats.TotalQueued++
}
stats.ByType[string(notification.Type)]++
stats.ByStatus[string(notification.Status)]++
}
return stats, nil
}
// GetNotifiers returns information about available notifiers, filtered by authorization if auth context is provided
func (s *NotificationService) GetNotifiers(ctx context.Context) (*domain.NotifiersResponse, error) {
// Extract auth context from request context if available
authCtx, _ := auth.GetAuthContext(ctx)
supportedTypes := s.factory.SupportedTypes()
notifiers := make([]domain.NotifierInfo, 0, len(supportedTypes))
for _, notifType := range supportedTypes {
accounts := s.factory.GetAccounts(notifType)
// Filter accounts by authorization if auth context is available and authz is configured
if authCtx != nil && s.authz != nil {
authorizedAccounts := make([]string, 0, len(accounts))
for _, account := range accounts {
if s.authz.IsAuthorized(authCtx, notifType, account) {
authorizedAccounts = append(authorizedAccounts, account)
}
}
accounts = authorizedAccounts
}
// Skip notifier type if no authorized accounts
if len(accounts) == 0 && authCtx != nil {
continue
}
defaultAccount := ""
if s.accountResolver != nil {
defaultAccount = s.accountResolver.GetDefaultAccount(notifType)
}
// If default account was filtered out, clear it
if authCtx != nil && s.authz != nil && defaultAccount != "" {
if !s.authz.IsAuthorized(authCtx, notifType, defaultAccount) {
defaultAccount = ""
// If available, use first authorized account as default
if len(accounts) > 0 {
defaultAccount = accounts[0]
}
}
}
notifiers = append(notifiers, domain.NotifierInfo{
Type: notifType,
Accounts: accounts,
DefaultAccount: defaultAccount,
})
}
return &domain.NotifiersResponse{
Notifiers: notifiers,
}, nil
}
// storeNotification stores a clone of the notification in memory. Storing a
// clone (rather than the caller's pointer) ensures the map never aliases a
// notification that the caller, the queue, or a worker may still mutate.
func (s *NotificationService) storeNotification(notification *domain.Notification) {
s.mu.Lock()
defer s.mu.Unlock()
s.notifications[notification.ID] = notification.Clone()
}
// updateNotification updates a notification in memory with a clone of the
// given notification, for the same reason as storeNotification.
func (s *NotificationService) updateNotification(notification *domain.Notification) {
s.mu.Lock()
defer s.mu.Unlock()
s.notifications[notification.ID] = notification.Clone()
}
// tenantCanAccess reports whether the caller identified by ctx is allowed to
// see the given notification. Behavior:
// - No auth context present (auth disabled): always allowed, preserving
// pre-multi-tenant behavior.
// - Auth context present with the admin role: always allowed.
// - Auth context present without the admin role: allowed only if the
// notification's ClientID matches the caller's.
func (s *NotificationService) tenantCanAccess(ctx context.Context, notification *domain.Notification) bool {
if notification == nil {
return false
}
authCtx, ok := auth.GetAuthContext(ctx)
if !ok || authCtx == nil {
return true
}
if hasRole(authCtx.Roles, adminRole) {
return true
}
return notification.ClientID == authCtx.ClientID
}
// hasRole reports whether role is present in roles.
func hasRole(roles []string, role string) bool {
for _, r := range roles {
if r == role {
return true
}
}
return false
}
// checkAuthorization verifies that the caller is authorized to send to the given notifier/account.
// Returns nil if authorized or if RBAC is not configured.
func (s *NotificationService) checkAuthorization(ctx context.Context, notification *domain.Notification) error {
if s.authz == nil || !s.authz.HasRules() {
return nil // RBAC not configured
}
authCtx, ok := auth.GetAuthContext(ctx)
if !ok {
return nil // No auth context (auth may be disabled)
}
account := notification.Account
if account == "" && s.accountResolver != nil {
account = s.accountResolver.GetDefaultAccount(notification.Type)
}
if !s.authz.IsAuthorized(authCtx, notification.Type, account) {
return fmt.Errorf("not authorized to send %s notifications to account %s", notification.Type, account)
}
return nil
}
// matchesFilter checks if a notification matches the filter
func (s *NotificationService) matchesFilter(notification *domain.Notification, filter *domain.NotificationFilter) bool {
if filter == nil {
return true
}
// Check IDs
if len(filter.IDs) > 0 {
found := false
for _, id := range filter.IDs {
if notification.ID == id {
found = true
break
}
}
if !found {
return false
}
}
// Check types
if len(filter.Types) > 0 {
found := false
for _, t := range filter.Types {
if notification.Type == t {
found = true
break
}
}
if !found {
return false
}
}
// Check statuses
if len(filter.Statuses) > 0 {
found := false
for _, s := range filter.Statuses {
if notification.Status == s {
found = true
break
}
}
if !found {
return false
}
}
// Check recipients
if len(filter.Recipients) > 0 {
found := false
for _, fr := range filter.Recipients {
for _, nr := range notification.Recipients {
if fr == nr {
found = true
break
}
}
if found {
break
}
}
if !found {
return false
}
}
// Check time ranges
if filter.CreatedAfter != nil && notification.CreatedAt.Before(*filter.CreatedAfter) {
return false
}
if filter.CreatedBefore != nil && notification.CreatedAt.After(*filter.CreatedBefore) {
return false
}
return true
}